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Hello experts,
I think this question has already been asked but I couldn't find any answer in this forum.
I develop gauges in C++ for FSX. C/C++ developers know that each time you generate the gauge with the development environment, it must not be loaded in FSX, so each time you do a modification, you must select another aircraft, generate the new gauge, reselect the aircraft hat uses the gauge to see the change. But what I hate is that each time you do this, you have a security warning asking if you trust this new gauge, then it asks if it is a trusted gauge: 2 popup windows and 2 clicks.
Even if you set it as a trusted gauge, it will ask again because any change in the gauge will make it appear as a NEW gauge. This is a pain.
Is there a way to temporarily bypass this security warning for a given time and/or for a given gauge?
It would make each update easier and quicker...
When developing gauges, I do this dozens of times, so it would save time
Thanks for any help.
Eric
I think this question has already been asked but I couldn't find any answer in this forum.
I develop gauges in C++ for FSX. C/C++ developers know that each time you generate the gauge with the development environment, it must not be loaded in FSX, so each time you do a modification, you must select another aircraft, generate the new gauge, reselect the aircraft hat uses the gauge to see the change. But what I hate is that each time you do this, you have a security warning asking if you trust this new gauge, then it asks if it is a trusted gauge: 2 popup windows and 2 clicks.
Even if you set it as a trusted gauge, it will ask again because any change in the gauge will make it appear as a NEW gauge. This is a pain.
Is there a way to temporarily bypass this security warning for a given time and/or for a given gauge?
It would make each update easier and quicker...
When developing gauges, I do this dozens of times, so it would save time
Thanks for any help.
Eric