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C++ Coding Standards

  • Thread starter Thread starter mgh
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mgh

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This is slightly off-topic and definitely over-the-top but this document by Lockheed Martin sets out the C++ coding standards for the Joint Strike Fighter development. Somewhat surprisingly, it draws heavily on the UK-based Motor Industry Software Reliability Association guidelines.

Until I read it I throught my coding sandards weren't too bad!
 
Very interesting read! It's amazing some of the cool stuff you can find on Bjarne's site.

I usually try to adhere to the Microsoft Coding Standards given with the All-in-one sample framework. I like them because they are modern, lightweight, consistent with most other MS standards across the board, and contain guidelines for both C++ and .Net-based languages (of which I work with both).

I'm certainly not trying to suggest that Microsoft always knows best though. :) Some of the most cohesive coding standards I've seen come from the iOS/OSX camps for use with Objective-C.
 
The Microsoft standards are helpful.

But, Microsoft being Microsoft, they recommend using some Microsoft specific features! The LM document aims at ensuring compiler-specific features are not used.
 
I use the ScruffyDuck standard which are certainly scruffy but also watertight ;)

Seriously I use StyleCop with ReSharper for my C# development.
 
One of my former colleagues used the "Think-Bung-Optimise" method :D
 
I sincerely hope my investment of a two-inch-thick "C++ All-In-One for Dummies" will help me learn this language... of course this comes from a person who understands only the basics of HTML!
 
I sincerely hope my investment of a two-inch-thick "C++ All-In-One for Dummies" will help me learn this language... of course this comes from a person who understands only the basics of HTML!

Good Luck Ken! :eek:
 
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