I would like to use this to post updates on the workings of my CT-114 Tutor (Snowbirds...) project. This project has had it's ups and downs with real life getting in the way and my lack of time to really learn more about Blender, especially how the whole UV mapping works compared to FSDS. When 2.8 came out with the ability to texture multiple objects at once (sort of like FSDS did...), it was a real life saver except the script for FSX/P3D wasn't working for the new version of Blender. But it is now. The only downside is that I made it a little too big to compile for FSX so it will be a P3D V4 project.
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