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Hey all,
My first forays into messing with default airport altitudes. I changed the airport altitude of KCHA to be 675: the airport is on a bit of a slope in real life, so in order to fit with my custom mesh, I decided to go with an average for the airport altitude. However, despite the fact that ADE made an ALT file which is in scenery/world/scenery, and despite the fact that I created a custom airport background (flatten + autogen exclude) in my AFCAD to set the surrounding terrain of the airport to the same altitude, it doesn't seem this flatten is working. My taxiways find themselves in a 6ft trench. It seems as though the default airport background keeps being used by the sim, rather than my own. The reason I suspect this is twofold: (1) The stock airport is at 681ft, and the difference between the trenched taxiways and the rest of the airport is about 6ft, and (2) when I'm looking at the edges of the plateau'd airport background, and noticed that it exactly matches that of the default airport (once loaded in ADE, looking at the boundary fence, this is also the outline of flat plateau I see in the sim, and this definitely does not match the flatten I defined in my AFCAD). So the summarize, even though the taxiways and runways find themselves at the new altitude (675ft), the rest of the terrain is still adhering to the default 681ft. I'm not sure how to override this...
Any ideas on what to do?
My first forays into messing with default airport altitudes. I changed the airport altitude of KCHA to be 675: the airport is on a bit of a slope in real life, so in order to fit with my custom mesh, I decided to go with an average for the airport altitude. However, despite the fact that ADE made an ALT file which is in scenery/world/scenery, and despite the fact that I created a custom airport background (flatten + autogen exclude) in my AFCAD to set the surrounding terrain of the airport to the same altitude, it doesn't seem this flatten is working. My taxiways find themselves in a 6ft trench. It seems as though the default airport background keeps being used by the sim, rather than my own. The reason I suspect this is twofold: (1) The stock airport is at 681ft, and the difference between the trenched taxiways and the rest of the airport is about 6ft, and (2) when I'm looking at the edges of the plateau'd airport background, and noticed that it exactly matches that of the default airport (once loaded in ADE, looking at the boundary fence, this is also the outline of flat plateau I see in the sim, and this definitely does not match the flatten I defined in my AFCAD). So the summarize, even though the taxiways and runways find themselves at the new altitude (675ft), the rest of the terrain is still adhering to the default 681ft. I'm not sure how to override this...
Any ideas on what to do?

