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Arno
Given that EZ-Scenery has set off a bit of a rash of recompiled libraries using standard and other objects I can see the same object turning up a number of times with different GUIDs. I'm not sure if that matters or not. Does copyright lie with the mdl file or the library? mdl file I would guess.
Anyway I want to include the ability to compare mdl files in my object manager program. Since re-compiling a library with new GUIDs won't change the mdl I am planning to do a bitwise compare of files or use a hash code generated for each mdl. Does that sound sensible? I guess if your MDL Tweaker program is used then the mdl is changed in any case?
thanks in advance
Given that EZ-Scenery has set off a bit of a rash of recompiled libraries using standard and other objects I can see the same object turning up a number of times with different GUIDs. I'm not sure if that matters or not. Does copyright lie with the mdl file or the library? mdl file I would guess.
Anyway I want to include the ability to compare mdl files in my object manager program. Since re-compiling a library with new GUIDs won't change the mdl I am planning to do a bitwise compare of files or use a hash code generated for each mdl. Does that sound sensible? I guess if your MDL Tweaker program is used then the mdl is changed in any case?
thanks in advance
