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FSX Compiler error...

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12
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trinidad-tobago
Re-doing a Culdrose layout from one of the many that i found on the internet to line up with the horizon genx scenery. I used the latest beta to try the move airport function to help with the runway layout, all went well then i had to re- do nearly all of the taxi paths etc...Wanting to keep the field as basic as possible i just added a few park areas where the jetstreams used to live. Ran a fault finder and no problems there but when it comes to compiling i get the following.......Can anyone give me an idea of whats happened???

All the best

Trev
 

Attachments

You seem to be trying to compile an FSX airport with the FS9 compiler - is that correct?
 
Hmmmm.....now you've got me confused....how do i tell if its the fs9 compiler?

Made sure that the fsx accel sdk is installed..reinstalled ade beta01.51.4645.23940....
Airport environment checker seems to think all is ok.....

*************************************************************************************************
Date of Report: 02-Oct-12 8:32:49 AM
Operating System: Microsoft Windows 7 Ultimate
OS Service Pack: Service Pack 1 (1.0)
OS Version: 6.1.7601 (64 Bit)
OS Language: English (United States) => separator: '.'
Nodename: HOME-PC
ADE installed: yes
ADE Path: C:\FSX\Airport Design Editor 9x
ADE Install Version: 1.50.18.197
ADE File Version: 1.50.18.197
ADE Info: Airport Design Editor 9x Version 1.50.18.197
FXS installed: yes
FSX Path: C:\FSX\
FSX Version: 10.0.61637.0 (FSX-Xpack.20070926-1421)
FSX Trailing '\' Error: False
FX9 installed: no
FS9 Path: n/a
FS9 Version: n/a
FS9 Trailing '\' Error: False
RTM Simconnect: yes
SP1 Simconnect: yes
SP2 Simconnect: yes
FSX SDK installed: yes
FSX SDK Path: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\
FSX SDK Trailing '\' Error: False
BGLComp Version: 10.0.61637.0 (FSX-Xpack.20070926-1421)
BGLComp >= SP1: yes
Shp2Vec found: yes
.NET 1.1 installed: no
.NET 2.0 installed: yes
.NET 3.0 installed: yes
.NET 3.5 installed: yes
XML3 installed: yes
XML4 installed: yes
XML5 installed: no
XML6 installed: yes
FSUIPC/FS9 installed: n/a
FSUIPC/FSX installed: 4.853
Connected to FS9 ok: no
Connected to FSX ok: no


????? is this ok????


Trev
 
Yes it is but that is what the Environment Checker reports and not necessarily what ADE is using if your ADE settings are not correct. Go to Settings > Options and the Folders Tab. Check whether the path to the compiler uses the path you have to the SDK. If not then used the Find Button to find the paths. If it does match then please find the file called log.tx1 in the FSX folder inside ADE and attach it to a post here.
 
Man......do i feel silly.......

This is what happens when you get all excited after a reinstall of an entire os and then decide that you want to go and get back into tweaking afcad files without following ALL the correct procedures.....

I had a bglcomp from aiplanner and it was pointing to that, the shp2vec wasn't even looking anywhere...lol....


HUGE thanks for pointing me in the right direction......airport is now compiled!!


All the best

Trev

p.s.

my beta version still says day 1 after i've been using it for 4 days.....not complaining abut that as i can move the entire airport!!!:)
 
my beta version still says day 1 after i've been using it for 4 days.....not complaining abut that as i can move the entire airport!!!

I assume you mean the ProKey :) Well that sounds good to me also - however at some point a hand will come out of the screen and grab you by the throat :eek: :D
 
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