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I am new to using ADE, though involved regularly with Flight Sim since the 80s.
This is so excellent!! I had in the distant past without any real success tried to use FSX Planner. So a big thanks to all of you ahead of time for making these tools possible. I will be glad to help as my experience grows.
I have downloaded the excellent manual and have the SDK installed successfully with each step thru Acceleration's provision for that.
With a few challenges conquered, I have no problem getting the stock airport that I wish to edit KSUN with a green "no issues found" on the lower left and no fault shown in the Fault Finder. However, with a simple edit of moving a windsock a few feet, I can not Compile. I get the following error script. Can anyone guide me to a next step? I have abbreviated it as directed by the too long post message. Hopefully what I have included will be clear.
Again, Thanks ahead of time for your help.
This the error message that I get:
Compiler Errors Found. These were not identified by the Issue Manager. Please let us know
what the compiler error is so that we can improve the Issue Manager.
The compiler message is shown below:
ScruffyDuck Scenery Design Engine Compiling
Using BglComp....
Parsing document: C:\MSFS\FS Design Tools\Airport Design Editor 165\!AdeTempWorkOnly\KSUN_ADEX_BobD.xml
ERROR C2043: Invalid bottom texture ID: 148. [Max = 122]
ERROR C2031: Failed element parse <GenericBuilding>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5050382837653
ERROR: lon = -114.299478828907
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 234.766845703125
ERROR: imageComplexity = DENSE
ERROR: >
ERROR: <GenericBuilding
ERROR: scale = 1
ERROR: bottomTexture = 148
ERROR: roofTexture = 37
ERROR: topTexture = 0
ERROR: windowTexture = 118
ERROR: >
ERROR:
ERROR C2157: Generic building requires a bottom texture!
ERROR C2159: Generic building requires a roof texture!
ERROR C2162: Failed to process generic building elements!
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5050382837653
ERROR: lon = -114.299478828907
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 234.766845703125
ERROR: imageComplexity = DENSE
ERROR: >
ERROR:
ERROR C2024: Failed to process closing element tag <SceneryObject> near line 739!
ERROR C2043: Invalid bottom texture ID: 148. [Max = 122]
ERROR C2031: Failed element parse <GenericBuilding>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5046989843249
ERROR: lon = -114.29914444685
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 54.7833251953125
ERROR: imageComplexity = DENSE
ERROR: >
ERROR: <GenericBuilding
ERROR: scale = 1
ERROR: bottomTexture = 148
ERROR: roofTexture = 37
ERROR: topTexture = 0
ERROR: windowTexture = 118
ERROR: >
ERROR:
ERROR C2157: Generic building requires a bottom texture!
ERROR C2159: Generic building requires a roof texture!
ERROR C2162: Failed to process generic building elements!
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5046989843249
ERROR: lon = -114.29914444685
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 54.7833251953125
ERROR: imageComplexity = DENSE
ERROR: >
ERROR:
ERROR C2024: Failed to process closing element tag <SceneryObject> near line 776!
ERROR C2043: Invalid bottom texture ID: 148. [Max = 122]
ERROR C2031: Failed element parse <GenericBuilding>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5055878013372
ERROR: lon = -114.299859702587
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 324.8876953125
ERROR: imageComplexity = VERY_DENSE
ERROR: >
ERROR: <GenericBuilding
ERROR: scale = 1
ERROR: bottomTexture = 148
ERROR: roofTexture = 37
ERROR: topTexture = 0
ERROR: windowTexture = 118
ERROR: >
ERROR:
ERROR C2157: Generic building requires a bottom texture!
ERROR C2159: Generic building requires a roof texture!
ERROR C2162: Failed to process generic building elements!
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5055878013372
ERROR: lon = -114.299859702587
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 324.8876953125
ERROR: imageComplexity = VERY_DENSE
ERROR: >
ERROR:
ERROR C2024: Failed to process closing element tag <SceneryObject> near line 813!
ERROR C2043: Invalid bottom texture ID: 148. [Max = 122]
ERROR C2031: Failed element parse <GenericBuilding>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5115040838718
ERROR: lon = -114.301184266806
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 325.321655273438
ERROR: imageComplexity = DENSE
ERROR: >
ERROR: <GenericBuilding
ERROR: scale = 1
ERROR: bottomTexture = 148
ERROR: roofTexture = 37
ERROR: topTexture = 0
ERROR: windowTexture = 118
ERROR: >
ERROR:
ERROR C2157: Generic building requires a bottom texture!
ERROR C2159: Generic building requires a roof texture!
ERROR C2162: Failed to process generic building elements!
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5115040838718
ERROR: lon = -114.301184266806
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 325.321655273438
ERROR: imageComplexity = DENSE
ERROR: >
ERROR:
ERROR C2024: Failed to process closing element tag <SceneryObject> near line 850!
ERROR C2106: Improper value string for a library object name! ({fc51f5ec-fdac-4a06-aa65-17e3d2c5f330})
ERROR C2031: Failed element parse <LibraryObject>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.505922742188
ERROR: lon = -114.300311207771
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 0
ERROR: imageComplexity = NORMAL
ERROR: >
ERROR: <LibraryObject
ERROR: name = {fc51f5ec-fdac-4a06-aa65-17e3d2c5f330}
ERROR: scale = 1.00
ERROR: >
ERROR:
ERROR C2174: Library Objects require NAME.
ERROR C2338: Failed to finalize BGL for scenery object!
. . .
ERROR C2003: Failed to process file: C:\MSFS\FS Design Tools\Airport Design Editor 165\!AdeTempWorkOnly\KSUN_ADEX_BobD.xml
This is so excellent!! I had in the distant past without any real success tried to use FSX Planner. So a big thanks to all of you ahead of time for making these tools possible. I will be glad to help as my experience grows.
I have downloaded the excellent manual and have the SDK installed successfully with each step thru Acceleration's provision for that.
With a few challenges conquered, I have no problem getting the stock airport that I wish to edit KSUN with a green "no issues found" on the lower left and no fault shown in the Fault Finder. However, with a simple edit of moving a windsock a few feet, I can not Compile. I get the following error script. Can anyone guide me to a next step? I have abbreviated it as directed by the too long post message. Hopefully what I have included will be clear.
Again, Thanks ahead of time for your help.
This the error message that I get:
Compiler Errors Found. These were not identified by the Issue Manager. Please let us know
what the compiler error is so that we can improve the Issue Manager.
The compiler message is shown below:
ScruffyDuck Scenery Design Engine Compiling
Using BglComp....
Parsing document: C:\MSFS\FS Design Tools\Airport Design Editor 165\!AdeTempWorkOnly\KSUN_ADEX_BobD.xml
ERROR C2043: Invalid bottom texture ID: 148. [Max = 122]
ERROR C2031: Failed element parse <GenericBuilding>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5050382837653
ERROR: lon = -114.299478828907
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 234.766845703125
ERROR: imageComplexity = DENSE
ERROR: >
ERROR: <GenericBuilding
ERROR: scale = 1
ERROR: bottomTexture = 148
ERROR: roofTexture = 37
ERROR: topTexture = 0
ERROR: windowTexture = 118
ERROR: >
ERROR:
ERROR C2157: Generic building requires a bottom texture!
ERROR C2159: Generic building requires a roof texture!
ERROR C2162: Failed to process generic building elements!
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5050382837653
ERROR: lon = -114.299478828907
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 234.766845703125
ERROR: imageComplexity = DENSE
ERROR: >
ERROR:
ERROR C2024: Failed to process closing element tag <SceneryObject> near line 739!
ERROR C2043: Invalid bottom texture ID: 148. [Max = 122]
ERROR C2031: Failed element parse <GenericBuilding>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5046989843249
ERROR: lon = -114.29914444685
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 54.7833251953125
ERROR: imageComplexity = DENSE
ERROR: >
ERROR: <GenericBuilding
ERROR: scale = 1
ERROR: bottomTexture = 148
ERROR: roofTexture = 37
ERROR: topTexture = 0
ERROR: windowTexture = 118
ERROR: >
ERROR:
ERROR C2157: Generic building requires a bottom texture!
ERROR C2159: Generic building requires a roof texture!
ERROR C2162: Failed to process generic building elements!
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5046989843249
ERROR: lon = -114.29914444685
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 54.7833251953125
ERROR: imageComplexity = DENSE
ERROR: >
ERROR:
ERROR C2024: Failed to process closing element tag <SceneryObject> near line 776!
ERROR C2043: Invalid bottom texture ID: 148. [Max = 122]
ERROR C2031: Failed element parse <GenericBuilding>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5055878013372
ERROR: lon = -114.299859702587
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 324.8876953125
ERROR: imageComplexity = VERY_DENSE
ERROR: >
ERROR: <GenericBuilding
ERROR: scale = 1
ERROR: bottomTexture = 148
ERROR: roofTexture = 37
ERROR: topTexture = 0
ERROR: windowTexture = 118
ERROR: >
ERROR:
ERROR C2157: Generic building requires a bottom texture!
ERROR C2159: Generic building requires a roof texture!
ERROR C2162: Failed to process generic building elements!
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5055878013372
ERROR: lon = -114.299859702587
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 324.8876953125
ERROR: imageComplexity = VERY_DENSE
ERROR: >
ERROR:
ERROR C2024: Failed to process closing element tag <SceneryObject> near line 813!
ERROR C2043: Invalid bottom texture ID: 148. [Max = 122]
ERROR C2031: Failed element parse <GenericBuilding>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5115040838718
ERROR: lon = -114.301184266806
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 325.321655273438
ERROR: imageComplexity = DENSE
ERROR: >
ERROR: <GenericBuilding
ERROR: scale = 1
ERROR: bottomTexture = 148
ERROR: roofTexture = 37
ERROR: topTexture = 0
ERROR: windowTexture = 118
ERROR: >
ERROR:
ERROR C2157: Generic building requires a bottom texture!
ERROR C2159: Generic building requires a roof texture!
ERROR C2162: Failed to process generic building elements!
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.5115040838718
ERROR: lon = -114.301184266806
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 325.321655273438
ERROR: imageComplexity = DENSE
ERROR: >
ERROR:
ERROR C2024: Failed to process closing element tag <SceneryObject> near line 850!
ERROR C2106: Improper value string for a library object name! ({fc51f5ec-fdac-4a06-aa65-17e3d2c5f330})
ERROR C2031: Failed element parse <LibraryObject>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = 43.505922742188
ERROR: lon = -114.300311207771
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 0
ERROR: imageComplexity = NORMAL
ERROR: >
ERROR: <LibraryObject
ERROR: name = {fc51f5ec-fdac-4a06-aa65-17e3d2c5f330}
ERROR: scale = 1.00
ERROR: >
ERROR:
ERROR C2174: Library Objects require NAME.
ERROR C2338: Failed to finalize BGL for scenery object!
. . .
ERROR C2003: Failed to process file: C:\MSFS\FS Design Tools\Airport Design Editor 165\!AdeTempWorkOnly\KSUN_ADEX_BobD.xml


