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Hi all,
I just realized that there may be some confusion regarding the proper install-location of the _Obj.bgl file within FSX. In most of the readme.txt instructions from fine AFCAD developers such AIG and K. Agazi, we are told to unzip the file into same folder as the _cvx.bgl and SomenameAFCAD.bgl. OK, no problem - easy peazy
But then I have instructions from other fine folks like Ray Smith who instruct us to put the _Obj.bgl in the FSX\Scenery\Global\Scenery folder. This meathod obviously makes it harder to track AFCAD conflicts, even using the FS Airport Scanner tool (which doesn't track cvx or obj conflicts anyway).
My question, is there really one proper meathod of installing the _Obj.bgl file or is it completely dependent on the developer and some unique meathod they may have used to derive the file?
I just realized that there may be some confusion regarding the proper install-location of the _Obj.bgl file within FSX. In most of the readme.txt instructions from fine AFCAD developers such AIG and K. Agazi, we are told to unzip the file into same folder as the _cvx.bgl and SomenameAFCAD.bgl. OK, no problem - easy peazy
But then I have instructions from other fine folks like Ray Smith who instruct us to put the _Obj.bgl in the FSX\Scenery\Global\Scenery folder. This meathod obviously makes it harder to track AFCAD conflicts, even using the FS Airport Scanner tool (which doesn't track cvx or obj conflicts anyway).
My question, is there really one proper meathod of installing the _Obj.bgl file or is it completely dependent on the developer and some unique meathod they may have used to derive the file?

