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Hi all,
Working on a photoreal scenery, I womdered if somebody could tell me what the advantages are of SbuilderX compared to ADE when making coastlines for instance.
What I mean is this: see attachment.
Now, if some Sbuilder user can tell me that it is a lot easier in that program than to do this time consuming stuff in ADE, I would be more than happy to get to work with Sbuilder.
Yours (once in a while
).
Roby
Working on a photoreal scenery, I womdered if somebody could tell me what the advantages are of SbuilderX compared to ADE when making coastlines for instance.
What I mean is this: see attachment.
Now, if some Sbuilder user can tell me that it is a lot easier in that program than to do this time consuming stuff in ADE, I would be more than happy to get to work with Sbuilder.
Yours (once in a while
Roby





