Hi.
I've been working with ADE 1.37.5 for a couple of days now and explored some of its lovely features.
As mentioned in an other thread I'm currently modifying a stock airport.
FSX-typically the scenery (apart from the RWYs!) is displaced some meters compared to reality.
So my aim is to correct that.
Despite I've looked through this forum, some questions concerning Gen.Buildings and Lib.Objects are left:
1) How can I display Gen.Builds and Lib.Obj. in ADE?
I know the feature "load stock data", but as far as I know, it loads the default Objects.
What if I have an other Aiport-BGL that I generated one year ago. How can I show the contained objects/buildgs?
2) Move Buildgs/Objcts
My intention is to change the coordinates of all Buildgs/Objcts by the same offset-values.
So I edit the location - for instance of an Gen.Buildg. - with ADE, enter the new values and click OK.
When I afterwards show the properties again, it has other coordinates than I've entered!
3) Other programs.
The last time I modified an airport, I used Whisplacer to move the Buildgs/Objcts.
Is there a chance to use ADE and Whisplacer quasi parallel?
I'd like to save my airport - modified with ADE - in a format that can be read by Whisplacer.
Then do my corrections with Whisplacer and afterwards continue work with ADE.
Is this possible?
Michael
I've been working with ADE 1.37.5 for a couple of days now and explored some of its lovely features.
As mentioned in an other thread I'm currently modifying a stock airport.
FSX-typically the scenery (apart from the RWYs!) is displaced some meters compared to reality.
So my aim is to correct that.
Despite I've looked through this forum, some questions concerning Gen.Buildings and Lib.Objects are left:
1) How can I display Gen.Builds and Lib.Obj. in ADE?
I know the feature "load stock data", but as far as I know, it loads the default Objects.
What if I have an other Aiport-BGL that I generated one year ago. How can I show the contained objects/buildgs?
2) Move Buildgs/Objcts
My intention is to change the coordinates of all Buildgs/Objcts by the same offset-values.
So I edit the location - for instance of an Gen.Buildg. - with ADE, enter the new values and click OK.
When I afterwards show the properties again, it has other coordinates than I've entered!
3) Other programs.
The last time I modified an airport, I used Whisplacer to move the Buildgs/Objcts.
Is there a chance to use ADE and Whisplacer quasi parallel?
I'd like to save my airport - modified with ADE - in a format that can be read by Whisplacer.
Then do my corrections with Whisplacer and afterwards continue work with ADE.
Is this possible?
Michael

