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- 52
Hey guys,
I cant quite get my head around the debug views we get with MSFS aircraft editor. In some screenshots from the SDK i can see the debug view working great, with proper positions of contact points, engines, wing geometry, forces etc. But whenever i do use it, everything seems to be way off, and it seems to move when i pan and rotate, it doesnt look "attached" to the planes (tried with default and custom aircrafts). Do i have to be in a specific position and zoom level for it to show properly?
Thanks a lot
I cant quite get my head around the debug views we get with MSFS aircraft editor. In some screenshots from the SDK i can see the debug view working great, with proper positions of contact points, engines, wing geometry, forces etc. But whenever i do use it, everything seems to be way off, and it seems to move when i pan and rotate, it doesnt look "attached" to the planes (tried with default and custom aircrafts). Do i have to be in a specific position and zoom level for it to show properly?
Thanks a lot