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hello
i'm a bit curious about file formats and their structure
let's say we know a file structure (WIKI) and we want to decompile it
if i use C# or C++, will I just make a class that matches the file and then deserialize it?
and what about all those offsets? i know that we can read memory addresses in some languages, is it the same for files? we load a file then we take the memory address and we keep adding an offset and extracting data?
i'm a bit curious about file formats and their structure
let's say we know a file structure (WIKI) and we want to decompile it
if i use C# or C++, will I just make a class that matches the file and then deserialize it?
and what about all those offsets? i know that we can read memory addresses in some languages, is it the same for files? we load a file then we take the memory address and we keep adding an offset and extracting data?