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I had to redo the ground model for my scenery (yet again. It's a long story) and am having a totally bizarre problem with it. First off, I can't seem to get it to render anything on top of the ADE runways. I've tinkered with the z-bias settings to no avail, messing with the texture settings didn't have any effect...I've even tried physically raising the model itself several meters above the ground, and oddly even if I set MCX to both flatten and place it at a higher altitude, it still smashes everything down to the runway altitude (and at that, it totally ignores the layers and renders the ADE runway on top anyway). I also noticed that layers don't seem to be doing anything at all and I get z-fighting on all my geometry anyway. This doesn't happen if I set it to output a legacy-style ground poly, but this isn't a good fix because I'll lose all my specular materials.
What's driving me crazy was that I had all of this working perfectly until a few days ago, and then when I went back to redo it, it just totally lost its brains.
What's driving me crazy was that I had all of this working perfectly until a few days ago, and then when I went back to redo it, it just totally lost its brains.

