Assumed > was GET so &st may have been SET?
Bob,
The terms init,sleep, pushback etc are aircraft status shown when using the Traffic Explorer.
All the traffic I want to show on the radar start as init.
Again I assuming this means initialising?
Init aircraft are not shown until they have something to do.
So if I click on an init or sleeping aircraft in Traffic Explorer and give it a flight plan or tell it to take off it then shows on radar.
Because Traffic Explorer can display the status, I hoped that it could be set?
Hence the code above.
What I want to do works perfectly if I go down the aircraft list in Traffic Explorer and set each aircraft to take off manually one by one.
I was hoping this could be done automatically with the above code as not everybody has traffic Explorer enabled, not to mention it's awkward for people which what I'm trying to achieve is supposed to make things easier.
I'll look at different variables like the electrical you mentioned above and see if I have any joy that way.
But if Traffic Explorer can display a status should it not be possible to get it?
Could it be a case it is just undocumented?
Paul,
Sorry I should have made my question slightly clearer as I'm sure it's one that has probably never been asked before.
In my first post I mention that the traffic I want to display comes from a pilot client.
Its not VATSIM traffic I'm trying to show but to make things easier let's say I want VATSIM traffic to display on the default radar.
The VATSIM pilot client injects the traffic into FSX as an init status, whether you're in an FSX multiplayer session or FSX Freeflight mode.
The traffic is there if you look out of your window but will not show on your TCAS or FSX radar screen.
If you were to start in a multiplayer session as ATC and then save the flight, you can then load that flight in a Freeflight session.
So the radar can be used in multiplayer or freeflight (single player) mode.
So while I am asking about multiplayer this is not an FSX Multiplayer as you maybe thinking of.
When I mention AI aircraft, I am including the multiplayer aircraft sent by the various pilot clients as AI because they are shown on radar in a similar why.
Sorry for any confusion and I hope I've explained things a little clearer.
Basically I'm looking for a way to change the AI aircraft (which includes the extra multiplayer traffic) state if they show as in an init state.
But nothing seems documented regarding the state that Traffic Explorer shows.