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I'm building a Handley Page Victor as an AI aircraft. It has a braking parachute that is animated to move around in the airflow and appears only on touchdown with a piece of xml code. The problem I have is this:
The chute ideally needs to be about 12ft further back than it is in the Gmax screen shot. However if I do that the whole aeroplane fails to appear in FS9. The red arrow is the limit I can reach going aft before that happens. Strangely, if I view the aircraft as a user-flyable aircraft I can push the chute further back to where it should be without losing the whole thing.
I don't know if it has a bearing on the problem, but the aft limit seems to be about the same as the nose is on the other side of the datum. With that in mind I tried moving the datum further to the right, but that didn't help. I have also tried increasing the aircraft length in the aircraft.cfg file but that didn't work either.
I can solve the problem by leaving the canopy where it is and moving the pivot point to the tail cone, but the canopy itself really needs to go back further.
Any thoughts please?
John
The chute ideally needs to be about 12ft further back than it is in the Gmax screen shot. However if I do that the whole aeroplane fails to appear in FS9. The red arrow is the limit I can reach going aft before that happens. Strangely, if I view the aircraft as a user-flyable aircraft I can push the chute further back to where it should be without losing the whole thing.
I don't know if it has a bearing on the problem, but the aft limit seems to be about the same as the nose is on the other side of the datum. With that in mind I tried moving the datum further to the right, but that didn't help. I have also tried increasing the aircraft length in the aircraft.cfg file but that didn't work either.
I can solve the problem by leaving the canopy where it is and moving the pivot point to the tail cone, but the canopy itself really needs to go back further.
Any thoughts please?
John



