When using scenproc to design autogen, I get 3 buildings in the exact same spot most of the time. Here is the code I am using:
IMPORTSHP|c:\myscenery\scenery.shp|*|NOREPROJ
#
SPLITGRID|AGN
#
SETAGNBUILDINGHEIGHT|*|1.0;0.2;0.0;0.0
CREATEAGNGENBUILD|FTYPE=POLYGON;FLENGTH>8;FWIDTH<20|{5ae04eb6-934c-4f63-bb48-5e7dee601212}|MAXRATIO=2
CREATEAGNGENBUILD|FTYPE=POLYGON;FLENGTH>10;FWIDTH>20|{6089A0BD-CED1-4c47-9A9E-64CDD0E16983}
#
WRITEAGNFILES|FSX|C:\myscenery\texture
Does anyone have any ideas why this can be?
Would it be possible to design a filter that would check for multiple buildings in the same spot?
IMPORTSHP|c:\myscenery\scenery.shp|*|NOREPROJ
#
SPLITGRID|AGN
#
SETAGNBUILDINGHEIGHT|*|1.0;0.2;0.0;0.0
CREATEAGNGENBUILD|FTYPE=POLYGON;FLENGTH>8;FWIDTH<20|{5ae04eb6-934c-4f63-bb48-5e7dee601212}|MAXRATIO=2
CREATEAGNGENBUILD|FTYPE=POLYGON;FLENGTH>10;FWIDTH>20|{6089A0BD-CED1-4c47-9A9E-64CDD0E16983}
#
WRITEAGNFILES|FSX|C:\myscenery\texture
Does anyone have any ideas why this can be?
Would it be possible to design a filter that would check for multiple buildings in the same spot?

