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I am not able to exclude the airport background from the stock KBTV in P3d5, no matter what exclusion polygon that is used in ADE. I've followed Jim Vile's tutorial for doing this for a number of previous P3d versions and I have never had an issue, except when the airport spanned a QMID11 boundary (which KBTV does, but the problem seems unrelated to that). As a test, I opened the stock KBTV in the latest ADE 1.79 beta, added two exclusion polygons (Exclude Specific Airport Backgrounds Flatten MassClassMap Autogen), one in each QMID11 sector, compiled the file and then ran the sim. No combination of exclusion polygon options eliminates the stock airport background, even ones that encompass the entire stock airport background. But here's what I've noticed about the stock KBTV. In P3d5, there are four new airport background GUIDs added to terrain.cfg to accommodate the Smooth parameter.
Using tmfviewer, the airport background for the stock KBTV has a GUID = 5E617DC5-4394-4E4A-9C07-8652B06D96A5, which is Airport Backgrounds Flatten + MaskClassMap + ExcludeAutoGen + Smooth . Is it possible that the ADE exclusion polygons do not affect this GUID type? BTW, changing the exclusion polygon's GUID type to 5E617DC5-4394-4E4A-9C07-8652B06D96A5 with the Raw Data viewer plugin does eliminate the stock airport background.
Code:
// Airport Backgrounds (P3D) - Flatten + MaskClassMap + ExcludeAutoGen + Smooth
[Texture.383]
Name=Airport_Backgrounds_Flatten_MaskClassMap_ExcludeAutoGen_Smooth
Color=FFFFFF00
guid={5E617DC5-4394-4E4A-9C07-8652B06D96A5}
FlattenMode=flat
FlattenPriority=51000
LandClassRemapType=airport
ExcludeAutogen=Yes
SmoothMode=smooth
RenderToTexture=No
RenderPriority=20000
Water=No
// Airport Backgrounds (P3D) - Flatten + ExcludeAutoGen + Smooth
[Texture.384]
Name=Airport_Backgrounds_Flatten_ExcludeAutoGen_Smooth
Color=FFFFFF00
guid={4C33C6C2-DEC3-446C-89AF-6C02CFFC6BD2}
FlattenMode=flat
FlattenPriority=51000
LandClassRemapType=none
ExcludeAutogen=Yes
SmoothMode=smooth
RenderToTexture=No
RenderPriority=200000
Water=No
// Airport Backgrounds (P3D) - Flatten + MaskClassMap + Smooth
[Texture.385]
Name=Airport_Backgrounds_Flatten_MaskClassMap_Smooth
Color=FFFFFF00
guid={8C2D8144-2786-4109-AEA9-F1046E3D15BF}
FlattenMode=flat
FlattenPriority=51000
LandClassRemapType=airport
ExcludeAutogen=No
SmoothMode=smooth
RenderToTexture=No
RenderPriority=20000
Water=No
// Airport Backgrounds (P3D) - Flatten + Smooth
[Texture.386]
Name=Airport_Backgrounds_Flatten_Smooth
Color=FFFFFF00
guid={C8BCC155-4B2B-406B-92CC-EBB115C8B9EB}
FlattenMode=flat
FlattenPriority=51000
LandClassRemapType=none
ExcludeAutogen=No
SmoothMode=smooth
RenderToTexture=No
RenderPriority=200000
Water=No
Using tmfviewer, the airport background for the stock KBTV has a GUID = 5E617DC5-4394-4E4A-9C07-8652B06D96A5, which is Airport Backgrounds Flatten + MaskClassMap + ExcludeAutoGen + Smooth . Is it possible that the ADE exclusion polygons do not affect this GUID type? BTW, changing the exclusion polygon's GUID type to 5E617DC5-4394-4E4A-9C07-8652B06D96A5 with the Raw Data viewer plugin does eliminate the stock airport background.
Last edited:
