• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

P3D v5 Excluding Airport backgrounds in P3d5

Messages
482
Country
us-newyork
I am not able to exclude the airport background from the stock KBTV in P3d5, no matter what exclusion polygon that is used in ADE. I've followed Jim Vile's tutorial for doing this for a number of previous P3d versions and I have never had an issue, except when the airport spanned a QMID11 boundary (which KBTV does, but the problem seems unrelated to that). As a test, I opened the stock KBTV in the latest ADE 1.79 beta, added two exclusion polygons (Exclude Specific Airport Backgrounds Flatten MassClassMap Autogen), one in each QMID11 sector, compiled the file and then ran the sim. No combination of exclusion polygon options eliminates the stock airport background, even ones that encompass the entire stock airport background. But here's what I've noticed about the stock KBTV. In P3d5, there are four new airport background GUIDs added to terrain.cfg to accommodate the Smooth parameter.

Code:
// Airport Backgrounds (P3D) - Flatten + MaskClassMap + ExcludeAutoGen + Smooth
[Texture.383]
Name=Airport_Backgrounds_Flatten_MaskClassMap_ExcludeAutoGen_Smooth
Color=FFFFFF00
guid={5E617DC5-4394-4E4A-9C07-8652B06D96A5}
FlattenMode=flat
FlattenPriority=51000
LandClassRemapType=airport
ExcludeAutogen=Yes
SmoothMode=smooth
RenderToTexture=No
RenderPriority=20000
Water=No

// Airport Backgrounds (P3D) - Flatten + ExcludeAutoGen + Smooth
[Texture.384]
Name=Airport_Backgrounds_Flatten_ExcludeAutoGen_Smooth
Color=FFFFFF00
guid={4C33C6C2-DEC3-446C-89AF-6C02CFFC6BD2}
FlattenMode=flat
FlattenPriority=51000
LandClassRemapType=none
ExcludeAutogen=Yes
SmoothMode=smooth
RenderToTexture=No
RenderPriority=200000
Water=No

// Airport Backgrounds (P3D) - Flatten + MaskClassMap + Smooth
[Texture.385]
Name=Airport_Backgrounds_Flatten_MaskClassMap_Smooth
Color=FFFFFF00
guid={8C2D8144-2786-4109-AEA9-F1046E3D15BF}
FlattenMode=flat
FlattenPriority=51000
LandClassRemapType=airport
ExcludeAutogen=No
SmoothMode=smooth
RenderToTexture=No
RenderPriority=20000
Water=No

// Airport Backgrounds (P3D) - Flatten + Smooth
[Texture.386]
Name=Airport_Backgrounds_Flatten_Smooth
Color=FFFFFF00
guid={C8BCC155-4B2B-406B-92CC-EBB115C8B9EB}
FlattenMode=flat
FlattenPriority=51000
LandClassRemapType=none
ExcludeAutogen=No
SmoothMode=smooth
RenderToTexture=No
RenderPriority=200000
Water=No

Using tmfviewer, the airport background for the stock KBTV has a GUID = 5E617DC5-4394-4E4A-9C07-8652B06D96A5, which is Airport Backgrounds Flatten + MaskClassMap + ExcludeAutoGen + Smooth . Is it possible that the ADE exclusion polygons do not affect this GUID type? BTW, changing the exclusion polygon's GUID type to 5E617DC5-4394-4E4A-9C07-8652B06D96A5 with the Raw Data viewer plugin does eliminate the stock airport background.
 
Last edited:
Let me check - this is either me or LM. At least there is a workaround
 
Last edited:
I am adding this to the list of issues for the development version. It eems that I need to add some extra entries for the Exclude Specific type to cover 'smooth' Given that you were able to change the GUID and have it work it I suspect I should be able to do that in code.
 
Try this. Go to the P35 folder inside the ADE main folder. Male a copy of the file shapePolyList.dat and replace it with the version in the attached zip

Run ADE and it should have extra tags in Exclude Specific to for the smooth background options

1593933943233.png


Please test and see if this handles the issue. Thanks
 

Attachments

Back
Top