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MSFS20 Exclusion Rectangles are not working

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489
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us-ohio
I keep getting cars in one particular lot, and no matter the way, or how many, or singular exclusion rectangles I use, these cars keep coming back. The rest of the airport id working and the cars are gone, but is this one lot that i cant seem to get rid of..!!!

any ideas on this?
Thanks!
 
I had trouble with a specific car park. It was not until I made the triangle large enough to exclude all possible vehicles and used the single option as shown

1626055394095.png
 
I had trouble with a specific car park. It was not until I made the triangle large enough to exclude all possible vehicles and used the single option as shown

View attachment 75090
I tried that and all combinations of the different sized triangle, along with small ones, large ones, exclude car parking, exclude everything. no dice still.
 
Would't you mind sharing the specific location of the offending parking in order to investigate the issue?

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the coordinates are in the bottom corner of the screenshot, its at KSTL
 

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I knew I had seen a fix for this.
Read this thread as it may help. Right at the end you’ll see the xml was not setting the parameter correctly and I had to adjust it manually. This happened to me regardless of using ADE or the Native Dev Tools.
 
Last edited:
in your scenery.xml placement file

Code:
<ExclusionRectangle displayName="excParkKSTLtml2" latitudeMinimum="38.73523227453025" latitudeMaximum="38.73754322106676" longitudeMinimum="-90.35725560520139" longitudeMaximum="-90.35379287805604" excludeCarParking="TRUE"/>

once compiled,
works as expected
of course in this area you need a polygon with exclusion for osm and detected buildings
 

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