tgibson
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Using the new build now dated 1/6.
I decided to try converting an FS9 AI aircraft to FSX. I used my AI DC-6B, which is a completely different model from the GMAX flyable version. The highest LOD of the AI model was originally created in FS Flight Shop! It has been moved to GMAX for these latest versions.
When converted, most of the animations do not work. I have tested it as an AI aircraft and it is the same. The gear is never down, the slow and blurred props do not rotate, and many of the visibility conditions are reversed. For example, the airstairs are supposed to disappear when the lights turn on, but they disappear when they turn off. This is except for an animated part that is supposed to slide back as the door opens. The passenger door is even worse, it does not animate and is displaced around the plane.
The right side, with static blurred props, no gear, and the door "opening" displaced to this side of the fuselage (and not animated). The outer part of the door is sticking out under the fuselage. The takeoff flap animation is working, down when the lights are on and up when the lights are off.
The left side with the lights on. The airstairs should not be visible. The sliding panel is not visible though which is correct.
The plane with the lights off. The airstairs should be visible. The sliding panel is here, but not animated.
The model looks fine when imported to MCX, all animations work correctly.
I decided to try converting an FS9 AI aircraft to FSX. I used my AI DC-6B, which is a completely different model from the GMAX flyable version. The highest LOD of the AI model was originally created in FS Flight Shop! It has been moved to GMAX for these latest versions.
When converted, most of the animations do not work. I have tested it as an AI aircraft and it is the same. The gear is never down, the slow and blurred props do not rotate, and many of the visibility conditions are reversed. For example, the airstairs are supposed to disappear when the lights turn on, but they disappear when they turn off. This is except for an animated part that is supposed to slide back as the door opens. The passenger door is even worse, it does not animate and is displaced around the plane.
The right side, with static blurred props, no gear, and the door "opening" displaced to this side of the fuselage (and not animated). The outer part of the door is sticking out under the fuselage. The takeoff flap animation is working, down when the lights are on and up when the lights are off.
The left side with the lights on. The airstairs should not be visible. The sliding panel is not visible though which is correct.
The plane with the lights off. The airstairs should be visible. The sliding panel is here, but not animated.
The model looks fine when imported to MCX, all animations work correctly.
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