Dear Friends,
I made a simple box with some customized textures in FSDSv3.5.1. I want to load that model in my airport using ADE. In FSDS, First , I exported object as Building.bgl and Building.mdl. Then, I opened LiberaycreatorXML to make XML project for my FSX Acceleration. Actually, my question is how I add my model in ADE library list to place as per my desired location. Plz guide.
I made a simple box with some customized textures in FSDSv3.5.1. I want to load that model in my airport using ADE. In FSDS, First , I exported object as Building.bgl and Building.mdl. Then, I opened LiberaycreatorXML to make XML project for my FSX Acceleration. Actually, my question is how I add my model in ADE library list to place as per my desired location. Plz guide.