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Fix Animations not working correctly?

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4
Country
canada
I'm sorry if this has been posted already or if I'm just a victim of my own ignorance but I can't seem to find a solution to my issue.

I'm wanting to convert a plane to a static prop but when I use the "Fix Animation" after selecting the animations I want removed, the rest of the model flies apart, for lack of a better description.

Here's a before shot...
before.jpg


Fixing example animations... (not adjusting for a specific time as this is just "for example")
FixAnimations.jpg


After... wow - nice landing gear! LOL!
This isn't even the worst result I get. Sometimes, I've had ailerons, spoilers, cargo doors, etc. scattered all over the screen.
after.jpg


What the heck am I doing incorrectly? I would export to .3ds for manipulations in 3ds max, but the export doesn't seem to keep animations for that particular format. Again, apologies if I've stupidly forgotten to adjust a simple parameter or other such nonsense. A pointer in the right direction would be incredibly appreciated, and google has not been my friend on this one...

:)

**EDIT**

Way better example of "Something going wrong"
after2.jpg
 
Last edited:
Hi,

Let me check this, it should work. Are you using a recent version of modelconverterx, I think I fixed a bug not so long ago. I'll check that again when I am back at my development machine.

It should be possible to make a static with only modelconverterx.
 
Hi Arno and Tom, thanks for the quick replies!

This is occurring with v1.3.0.0. I'd read through the instructions and watched a tutorial on fixing animations but alas my powers are weak... I'm not familiar with SAMM but if a solution can't be found I'll give it a go.
 
Hi,

I fixed that bug on the 21st of August. But you will need the latest development release to get the fix.
 
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