tgibson
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Hi,
Well, I finally used MCX for it's original purpose - converting API files (created in EOD) into FS9 scenery MDL files. It worked great! Now they are library object files - and give me MUCH better frame rates.
Most objects turned out perfectly, but the one attached had a polygon flipped - it is the platform under the tower. Thought you might want to take a look. No real problem for me, I just exported it as a 3DS file and flipped the polygon in GMAX.
Thanks for the great tool,
Well, I finally used MCX for it's original purpose - converting API files (created in EOD) into FS9 scenery MDL files. It worked great! Now they are library object files - and give me MUCH better frame rates.
Most objects turned out perfectly, but the one attached had a polygon flipped - it is the platform under the tower. Thought you might want to take a look. No real problem for me, I just exported it as a 3DS file and flipped the polygon in GMAX.
Thanks for the great tool,
