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Free setup program

I thought you could 'force' preloads
within the same addon\scenery\ subfolder as the airport
by appropriately alphanumeric naming.

That is only for non-default airports. For replacement default airports they must be loaded before the default, so must be below the base files.

George
 
Hi Folks

Cheers George.
Learn something new every day. :D



Jose -
For Clickteam free
you'd have to create 3 executable installers.

Clickteam Pro might support it.



Please explain
a toggle for "Skip"
You can optionally suppress most pages by ticking 'Hidden'.


HTH
ATB
Paul
 
Last edited:
Hi,

Problem to understand the last question during the setup (ClickTeam). Which folder ? Must I make one ? Grrr....

And concerning Inno Setup program: nobody can give me guidance ? Please.

Greetz. José.
 
Hi Folks

Jose -
Do you mean installing -
a) the Clickteam Install Creator itself
b) your programme's data ?

If for b)
On the Files tab,
click the button above the right-hand Source Directories pane.
You can then select your package's source folder from there.



Example - FS Rewards
For ease of replication
I create a folder structure something like -
_Packages\Package_Name\Distribute\Source_Tree\Rewards\Visit_Series

This equates to -
_Packages = A commmon store for all my packages.

Package_Name = A specific package name. I also stash the Clickteam .iit file here.

Distribute = Contains additional files, e.g. readme_packagename.txt, the installer executable, and any other items to be included in the package zip.

Source_Tree = Contains the subfolder structure to be installed into FS.

Rewards\Visit_Series = Contains actual content for my package.


i.e.
You're installing to C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\
in Clickteam,
Files tab,
Source Directories,
I would select my Source_Tree folder.

All contents thereof will be installed as -
C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Rewards\Visit_Series\



HTH
ATB
Paul
 
Last edited:
Hi,

Could make the .exe file now (Inno Setup program), but there are a lot more files (maps) than indicated/wanted during setup. Have to find out why.
It's already a step in the good direction.

Greetz. José.
 
Hi Folks

Cheers George,
thought that might be the reason.

I thought you could 'force' preloads
within the same addon\scenery\ subfolder as the airport
by appropriately alphanumeric naming.

i.e.
_preload_airport.bgl
standard_airport.bgl

Is this no longer possible ?

ATB
Paul

Paul
You may be thinking of the sort order trick to force certain bgl to load before others. This still works AFAIK. However unlike everything else in FS Airport Design, Altitude is taken from the FIRST bgl read and not the last. This means we have to load the revised altitude BEFORE the stock airport can load. Hence it goes into the World Scenery Folder as this is read before any other stock scenery folders.
 
Hi Folks

Cheers Jon.
Another of those 'tips' that could do with being Wikified. :D

ATB
Paul
 
Last edited:
Hi,

Have a question about installins scenery.
It seems that I can only add .bgl files. What about texture files who must be set in texture map... but how to configurate that ? I hope in the same .exe file.

Found the ISTool program. Maybe that will help me to configurate multiple files.

Greetz. José.
 
Last edited:
Hi,

Have a question about installins scenery.
It seems that I can only add .bgl files. What about texture files who must be set in texture map... but how to configurate that ? I hope in the same .exe file.

Found the ISTool program. Maybe that will help me to configurate multiple files.

Greetz. José.

Setting up the Clickteam Installer couldn't be simpler:

Create a complete "dummy folder tree" into which all of your files to be installed are placed...


E:\Belize_City_Build_Folder\Addon Scenery\MZBZ_Belize_City\scenery\CVX_MZBZ_Belize_City_terrain.BGL

E:\Belize_City_Build_Folder\Addon Scenery\MZBZ_Belize_City\texture\001b2su1.bmp
 
Hi,

Made successfully an .exe file with the ClickTeam Installer. Looking fine... :wave:
Thanks N4GIX and all the others for the help.

Greetz. José.
 
You are most welcome! I'm glad that I gave enough detail to be clear. Sometimes I'm guilty of either giving too little information, or way too much! :D
 
Setting up the Clickteam Installer couldn't be simpler:

Create a complete "dummy folder tree" into which all of your files to be installed are placed...


E:\Belize_City_Build_Folder\Addon Scenery\MZBZ_Belize_City\scenery\CVX_MZBZ_Belize_City_terrain.BGL

E:\Belize_City_Build_Folder\Addon Scenery\MZBZ_Belize_City\texture\001b2su1.bmp

Bill are you doing something at MZBZ/Belize? MZBZ is one of those airports that shipped with FSX that had an incorrect background poly assigned to it.

MGTK is another;

I fixed the vector poly in my sim but if someone is doing a re-do of the whole airport that would be even better.
 
Bill are you doing something at MZBZ/Belize? MZBZ is one of those airports that shipped with FSX that had an incorrect background poly assigned to it.

I fixed the vector poly in my sim but if someone is doing a re-do of the whole airport that would be even better.

No, I'm not. That just happens to be the first example /scenery and /texture folder I came across... :D

I don't remember where this came from, but I must have thought it worthwhile at the time. I see it has terrain, land class, water class and some generic objects.

Code:
 Volume in drive N is DATA
 Volume Serial Number is 6C00-EFCA

 Directory of N:\FSX\Addon Scenery\MZBZ_Belize_City\scenery

10/20/2008  10:33 PM    <DIR>          .
10/20/2008  10:33 PM    <DIR>          ..
04/19/2008  12:13 PM             7,657 CVX_MZBZ_Belize_City_terrain.BGL
04/19/2008  10:58 AM               466 MZBZ_Belize_City_Land_Class_2425.bgl
04/19/2008  10:58 AM               220 MZBZ_Belize_City_OBX_generic_objects.BGL
04/19/2008  12:00 PM               417 MZBZ_Belize_City_Water_Class_2425.bgl
               5 File(s)          8,788 bytes
               2 Dir(s)  153,484,668,928 bytes free
 
Hi,

Have still a little question. This one is about the setup icon. I tried to replace it with one made by myself... but get each time an error message. Maybe the used software isn't the right one.
Any ideas ?

Greetz. José.
 
Hi Guys ....
I'm having a problem with this Install Creator too. I'd like the scenery to install in the Addon Scenery folder in it's own folder. Also I have some effects and sound files that need to go in their folders also.
I cannot get the installer to place the scenery in the addon Scenery folder. I have tryed to force it to place them there and it doesn't happen. The tree for this is as follows:
FSX
addon scenery
Tern Island
scenery
texture
effects
sounds

Does the program "Install Creator" have a time limit? I've had this for a while and it's the freeware program.
Thanks
Joe W.
 
Hi,

1. you can eventually post a question to
Yves Lamoureux
Clickteam
http://www.clickteam.com

2. I got following answer to a simular problem:
With the Pro version of Install Creator you can include several versions in the installer and let the user choose the version they want to install. For example you create a "Normal" version that installs only the main files and a "Full" version that installs everything.

PS: it's a single-selection choice, there is no option to let the user select several "components" at the same time. A multi-selection choice will be implemented in Install Creator Pro 3 only (the release date is not scheduled yet).

3. there is no time limit for the freeware version.


Greetz. José.
 
Thanks Jose ....... I did that. I kinda figured that I couldn't get an answer here.
Thanks
Joe W
 
Hi,
Did you try...

1. Path only to the FSX folder
2. Map "Addon ..." (containing a map with the name of the scenery and sub-maps scenery + texture)
3. Map "Effects"
3. Map "Sound" (you wrote "sounds" and that's not correct)

Greetz. José.
 
Hey there,

I have a question concerning ClickTeams Install Creator.
I have my FS2004 set up in a different folder than "C:/Program Files/" etc.
so the Install Creator doesn't find the path in my case.
What is the correct way to let it find the registry-entry where FS9 is set up?
So the folder structure should be the following:

[Install Creator finds this]/Addon Scenery/My Scenery/scenery + texture
 
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