JonPatch
Resource contributor
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First, I love this FS8/FSX ground poly conversion feature! Zowie!
But I have an issue: one of the polys was lacking an alpha channel in my FS8 version. I've added it to the DDS but the revised alpha doesn't mask the areas I chose in the converted poly, either in the tool or the sim.
Is there a tweak I need to do to the poly itself?
Also, is there a way I can specify the altitude to be AGL=FALSE?
Jon
But I have an issue: one of the polys was lacking an alpha channel in my FS8 version. I've added it to the DDS but the revised alpha doesn't mask the areas I chose in the converted poly, either in the tool or the sim.
Is there a tweak I need to do to the poly itself?
Also, is there a way I can specify the altitude to be AGL=FALSE?
Jon
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