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Hi,
I am having issues when trying to make night lights for FSX, Basically I have the texture below in a BMP DXT5 format. It has a black Alpha Channel, the day texture is just a pure black texture in the same format again with a black alpha channel so that the light disappears during the day.
yet when exported in FSX it is invisible at night too... in FSDS Material properties I have added a material 'trans' as told to do so in this transparency tutorial:
http://farfyscenery.katuu.com/Tutorials/Objects that use transparent textures with FSDS 3.5.1.htm
I then placed the textures onto my object and exported it to an MDL which should show as all other models such as houses show fine...
what have i done wrong?
Thanks
I am having issues when trying to make night lights for FSX, Basically I have the texture below in a BMP DXT5 format. It has a black Alpha Channel, the day texture is just a pure black texture in the same format again with a black alpha channel so that the light disappears during the day.
yet when exported in FSX it is invisible at night too... in FSDS Material properties I have added a material 'trans' as told to do so in this transparency tutorial:
http://farfyscenery.katuu.com/Tutorials/Objects that use transparent textures with FSDS 3.5.1.htm
I then placed the textures onto my object and exported it to an MDL which should show as all other models such as houses show fine...
what have i done wrong?
Thanks

