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Good start! Don't forget you can put ground poly light splashes underneath, the textures should be dds DXT5 and so feint you can hardly see them; as they'll be there during the day also.
Cheers; I'll try the turning off that diffuse blend in the textures!![]()



Those shots look awesome!
Thanks; I'll give it a try. I think that the only difference is
"Blend diffuse by diffuse alpha"
"Allow emissive bloom"
"Assume vertical normal"
and the white day texture.