Hi all,
I looked around and never really found the answer to this question.
I have a scenery that has custom objects and the designer said I can tinker with it and make changes as I will. The only thing is he doesnt have the source files any more or cant find them. So what I want to do is go into the
folder and take apart the only bgl file thats there besides the afcad file.
Is this possible ? The reason is he put a few things in the scenery that doesnt go there and doesnt look right . And he made some nice building
and he made a nice Hangar but only put that hanger in one time. There are actually two of them. So is it possible to get the object I need from that bgl
and maybe use it in something like EZ scenery or rwy 12.
I do know it was created with FSDS and he used airport for windows to make the scenery. Im sorry if this is wrong forum for this post. And Im sure there
is a post concering this somewhere I just didnt look in right place.
I sure wish there was a scenery tool for this stuff for Dummies.
Thanks
mb
I looked around and never really found the answer to this question.
I have a scenery that has custom objects and the designer said I can tinker with it and make changes as I will. The only thing is he doesnt have the source files any more or cant find them. So what I want to do is go into the
folder and take apart the only bgl file thats there besides the afcad file.
Is this possible ? The reason is he put a few things in the scenery that doesnt go there and doesnt look right . And he made some nice building
and he made a nice Hangar but only put that hanger in one time. There are actually two of them. So is it possible to get the object I need from that bgl
and maybe use it in something like EZ scenery or rwy 12.
I do know it was created with FSDS and he used airport for windows to make the scenery. Im sorry if this is wrong forum for this post. And Im sure there
is a post concering this somewhere I just didnt look in right place.
I sure wish there was a scenery tool for this stuff for Dummies.
Thanks
mb



