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FSXA GPU sitting on ground

Messages
1,749
Country
unitedstates
Because the payload changes so does the height of the GPU. So i use the rear gear to animate to compensate for the height.
Is there a better method?
 
D

Deleted member 1281

Guest
Make the gear parent, link the GPU, and add a vis condition?
 

tgibson

Resource contributor
Messages
11,327
Country
us-california
I also animate using the gear variable. Works for me. But parenting to the gear would also work.
 

Heretic

Resource contributor
Messages
6,830
Country
germany
I've used Tom's method. It avoids some awkward looking situations when the gear animation slider is played with.
 
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