FSXA GPU sitting on ground

Because the payload changes so does the height of the GPU. So i use the rear gear to animate to compensate for the height.
Is there a better method?
 

tgibson

Resource contributor
I also animate using the gear variable. Works for me. But parenting to the gear would also work.
 

Heretic

Resource contributor
I've used Tom's method. It avoids some awkward looking situations when the gear animation slider is played with.
 
Top