Hi,
we've made the ground base of our airport with a flat gmax plane, texturized in 15 pieces. It works ok, apart for two small bugs:
1-luminosity issue: if i slew around airport area, and what the airport from about 1000ft, the ground base become lighter as it is light up by some light font different from the one in the FS. Normally our base blend on the sorrounding ground as colors and lightness, but when this thing happens, well...you can see yourself
@arno, i don't think it's a graphical card issue, since i've this bug only on my scenery!! It doesn't happen on other similar sceneries
2-It's the "disappearing" ground when landing. Usually i can see my base normally, but sometimes when i'm approaching and landing, the ground layers disappear in a circle area around my plane, about 100m radiuos. Don't think it's something related to flatten, since i've used same value on every file
thanks
alex
we've made the ground base of our airport with a flat gmax plane, texturized in 15 pieces. It works ok, apart for two small bugs:
1-luminosity issue: if i slew around airport area, and what the airport from about 1000ft, the ground base become lighter as it is light up by some light font different from the one in the FS. Normally our base blend on the sorrounding ground as colors and lightness, but when this thing happens, well...you can see yourself
@arno, i don't think it's a graphical card issue, since i've this bug only on my scenery!! It doesn't happen on other similar sceneries
2-It's the "disappearing" ground when landing. Usually i can see my base normally, but sometimes when i'm approaching and landing, the ground layers disappear in a circle area around my plane, about 100m radiuos. Don't think it's something related to flatten, since i've used same value on every file
thanks
alex
Last edited:

