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Hey there,
We seem to be having an issue with the Ground Poly Wizard placement when running in P3D V2.2. The placement of the GP seems fine in FSX, but when testing in P3D V2.2, the GP seems to shift ~10 meters.
I'm wondering if this is at all similar to the Instant Scenery placement shift issue, but I wouldn't want to steer anyone in the wrong direction.
Any ideas what this could be?
Thanks,
Russ
We seem to be having an issue with the Ground Poly Wizard placement when running in P3D V2.2. The placement of the GP seems fine in FSX, but when testing in P3D V2.2, the GP seems to shift ~10 meters.
I'm wondering if this is at all similar to the Instant Scenery placement shift issue, but I wouldn't want to steer anyone in the wrong direction.
Any ideas what this could be?
Thanks,
Russ







