I have tried to compile my first ground first ground polygon. However in the first instance MCX is telling me that my texture are not at ground level.
I was under the impression when i drew them in sketchup they were. The option to use the lower polygon to ground button didnt resolve this error. Instead i deleted all non-ground polygons, compiled the BGL and copied it to my active scenery folder.
The result, the area where my ground polygon is active is simply black.
Can anyone help
Thanks
Tom
I was under the impression when i drew them in sketchup they were. The option to use the lower polygon to ground button didnt resolve this error. Instead i deleted all non-ground polygons, compiled the BGL and copied it to my active scenery folder.
The result, the area where my ground polygon is active is simply black.
Can anyone help
Thanks
Tom
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