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Well, I made a groundpoly in gmax. Made a MDL with XML edited (lat and lon...) and I compiled with BGLcomp.exe. I put the bgl on FSX and everything Ok! It`s there!!! But,flickering!!!
When I import in MCX the BGL made from BGLcomp and making settings to "wizard ground poly" to solve flickering problems. I export, same process early but the bgl from MCX don't apear in FSX. But I don't know what happens.
It's there any more setting that I need to put in MCX panel from "wizard"?
Thank you.
Roma
When I import in MCX the BGL made from BGLcomp and making settings to "wizard ground poly" to solve flickering problems. I export, same process early but the bgl from MCX don't apear in FSX. But I don't know what happens.
It's there any more setting that I need to put in MCX panel from "wizard"?
Thank you.
Roma


