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I have a project which I created and built successfully about a year ago which contains a scenery object and an (exclude all buildings)n polygon.
I have modified the building and so want to recreate the 'package'.
I place my object (slightly different place to original but that is immaterial) then create my polygon and set properties to exclude all buildings. It displays in magenta.
This is where I am having trouble.
Firstly in the scenery editor I cannot expand the 'polygon' listed there (there is no 'upside down facing' triangle
Secondly
I select select SAVE SCENERY (in the scenery editor) and a window opens for saving the (type) shape file ie .shp and I navigate to the scene folder inside the packagesources folder then enter my filename and click on SAVE
What used to happen next was that a new window would appear to enable the saving of the (type) scenery file eg .scn but it doesn't so I can't save the polygon.
Maybe SDK updates since I originally did this changes the work flow which I am unaware of.
[added later] or does SDK only 'write' one xml file containing both the placement of the object AND the polygon?
I 'opened' the xml which was written and it seems to contain data for both - ie it contains a
<SceneryObject ....>....</SceneryObject> and
<Polygon.......>......</polygon>
Any assistance would be appreciated.
I have modified the building and so want to recreate the 'package'.
I place my object (slightly different place to original but that is immaterial) then create my polygon and set properties to exclude all buildings. It displays in magenta.
This is where I am having trouble.
Firstly in the scenery editor I cannot expand the 'polygon' listed there (there is no 'upside down facing' triangle
Secondly
I select select SAVE SCENERY (in the scenery editor) and a window opens for saving the (type) shape file ie .shp and I navigate to the scene folder inside the packagesources folder then enter my filename and click on SAVE
What used to happen next was that a new window would appear to enable the saving of the (type) scenery file eg .scn but it doesn't so I can't save the polygon.
Maybe SDK updates since I originally did this changes the work flow which I am unaware of.
[added later] or does SDK only 'write' one xml file containing both the placement of the object AND the polygon?
I 'opened' the xml which was written and it seems to contain data for both - ie it contains a
<SceneryObject ....>....</SceneryObject> and
<Polygon.......>......</polygon>
Any assistance would be appreciated.
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