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Hello, I made a post before but in my desperation and lack of time due to work I even forgot to visit back....
, currently I am developing Mexico City's Central Airport like it was in 1959 and 1964, and I am having a lot of problems with it lately. The buildings are most of them custom made with sketchup, the problem is that the whole scenery and Mexico City area goes completely blurry!, I did convert the textures to DTX1 with mipmaps, Tom Gibson at Calclassic suggested that maybe the sketchup models might have too much polygons, It might be true since the main passenger terminal was originally made in one piece and at the time of export to MDL it was slow like a snail, I decided to "cut" the terminal in pieces so it would be faster, the polygons have been minimized in all objects but more than that I have no idea why still I have this problem, the textures all of them have been revised and reconverted just in case. The next problem is related to Ramp Lights, I am using a mixture of ramp lights by Sidney Schwartz and others, the problem with them is that the light effect is still on at day light and before it was not like this, I have tried by taking them out, restarting my pc and place them again, but no go....
, and the last one but I think the least important for my own case is the fps, I am getting a very low rate, but this only happens if the aircraft points to the main terminal, thou as I said before the terminal polygons are at minimums without losing it's original shape, this might only be because of my horribly slow like snail arse pc. Things can get even more complicated, still there are more objects that have to be placed, cars, airport vehicles, gardens, fountains, people etc........ and I don't know how this is going to end up
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Greetings.
Greetings.



