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I am using exclude builder to correct scenery errors in FS2004 and have run into a problem.
I have removed a village that does not exist in real life and although ExcBuilder removes the buildings and trees it leaves a footprint where the buildings were and I cannot get rid of them. This results in a visual scar on the ground that I cannot cover up with the correct landclass.
Does anybody have any idea what I am doing wrong? Am I using the right program to get the job done?
I am new to scenery modification and need all of the help that I can get.
~~ Dale ~~
I have removed a village that does not exist in real life and although ExcBuilder removes the buildings and trees it leaves a footprint where the buildings were and I cannot get rid of them. This results in a visual scar on the ground that I cannot cover up with the correct landclass.
Does anybody have any idea what I am doing wrong? Am I using the right program to get the job done?
I am new to scenery modification and need all of the help that I can get.
~~ Dale ~~
