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Hi, everybody.
I'm a developer with limited experience building scenes for MSFS 2024.
I use Blender 3.6.1.6.
I'm starting to use glass materials (for example, the windows of a building), and I'm finding that they flicker quite a bit.
How can I prevent this flickering of textures in the corners?
Thanks for any answers and advice.
I'm a developer with limited experience building scenes for MSFS 2024.
I use Blender 3.6.1.6.
I'm starting to use glass materials (for example, the windows of a building), and I'm finding that they flicker quite a bit.
How can I prevent this flickering of textures in the corners?
Thanks for any answers and advice.
