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P3D v4 How can I remove/replace building?

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Hello, I am working on photoreal scenery of San Francisco and there is some general buildings made by P3D. How can I remove or replaced this buildings on my scenery?
 

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Most of those "unique" buildings are library objects. In FS9 or FSX we create an exclude rectangle that excludes Library Objects and Generic Buildings. If you're careful you could also use Exclude All. ADE should be able to do that.

For the more generic buildings, those are autogen and can be removed by placing a terrain polygon over the building with the Exclude Autogen attribute. ADE can also do that.
 
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