Well I'm not going to resolve this Boolean discussion, nor do I want to be caught in the middle. But just too ask, why's this discussion happening now? Because as far as I can see I don't think I'll need to use any cutting tool to make this segment, or am I overseeing something? In the end it won't be one solid piece of taxiway, would it? Because how are you going to texture it then? I guess you'd have to use UV unwrapping then, but how would that work in such a case?
Fsfox, I think you don't understand what F747fly doing. He is doing a groundpoly, which is not a 3d model until the last stage of conversion. Boolean does not work well in 3d model or 2d model but works so good in spline. My tutorial is a complete work in Gmax. I don't think any program is different, it depends on your skill on the program.
If you read my tutorial, you will find that I work on splines and lines until the last stage that I convert to 2d model.
@F747fly, I think you don't need to rush yourself on any thing. Any 3d program has a steep of learning curve. You need to take some time learning about it in the tutorial that is separated download from
http://www.turbosquid.com/gmax. Do any thing you can find and familiar with it. Reading your question at the first thread I know that you want to make thing for flight sim at the first time you grasp the program. Relax! It just need to take some time. I will show you how it is done:
First you need to have Reference Plane in Gmax/max as my tutorial that Shuan refer to.
Then use Line tool to draw the line (1). Click on the Ref.Plane and draw the line. You don't need to be very careful at the first drawing, just a rough shape is fine.
Finnish the drawing by clicking on the first vertex that you just draw and YES on Close the spline? question.
Then turn your vertices on the curve to be a Bizzie and you can adjust its curve now.
Now, it is just line the area you want.
Click on the right button of the mouse and turn it into Editable Poly.
Now you can apply the texture to the polygon you just made.
I think you might now has more and more questions. How to apply texture? How to make it seamless? How to make it.....
It is not working if you keep asking. You need to read and read. I would suggest you read the tutorial and do as it told you. If you have questions, I am happy to answer. Here is my tutorial:
http://www.fsdeveloper.com/wiki/index.php?title=Ground_Poly_Tutorial_for_the_year_2014+
We need to read a lot and train ourselves before we can come this far. It just needs time and patient. And you need to do it by yourself. Search, read then try to do. Ask when you hit the problem and cannot find the answer. If you keep asking, sorry to say this but it is true, no answer will come to help.