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How to exclude stock roads and lights?

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unitedkingdom
Hi all,
I have modelled a UK pier which has a road running along its length. In the sim the Bing Maps/MSFS roads and lighting ruin
the effect of my pier at night. Is there any way I can exclude the road and its streetlamps, which are sunken beneath the water?.
I tried an exclude polygon but there is no option available which covers roads or lights.

cheers
Stinger


nightLights.jpg
 
I am not sure we can do this for now. Roads and lights I suppose are part of a vector data and this part is still not available in the SDK docs
 
Hi Stinger,

the vector roads will disappear if you place a polygon with a surface material over them. There are a few in the stock list that are near-transparent and without an obtrusive pattern so experiment and pick the one that works for you.

As Claviateur states, excluding the hovering point lights isn't possible yet.

Cheers, Holger
 
Hi Stinger,

the vector roads will disappear if you place a polygon with a surface material over them. There are a few in the stock list that are near-transparent and without an obtrusive pattern so experiment and pick the one that works for you.

As Claviateur states, excluding the hovering point lights isn't possible yet.

Cheers, Holger
Ok thanks. I will try that.

Sent from my SM-G935F using Tapatalk
 
Hi Andrea,

unfortunately not. Both light orbs and powerline towers have been acknowledged by Asobo as requiring custom exclude options but no sign of that in SDK updates yet.

Cheers, Holger
 
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