FSX How to find specific texture

#1
I'm wondering is there any way to find a specific texture in FSX? I'd like to color correct some ground textures so they blend well with surrounding textures (FS Global) and for best result I'd need the original texture from FSX texture folder. Is there any quick way to find the specific texture for this specific area? There are so many of them and I need one specific (or a bit more for seasons). What would be the best way to do this?
 

arno

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#2
Hi,

You would have to check which landclass is assigned and then you can find the textures that belong to it. With the TMFViewer tool you can load the landclass BGL and see which classes are used.
 
#3
Which landclass do you mean.. cvx files in P3D/Scenery folder? I found the one for the specific area but can't see any references to any textures in TMFViewer. Where should I look?
 

arno

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#4
TMFViewer will show the landclass number, which you can use to find the texture.

Where the landclass bgl is depends. It can be in an addon scenery folder, or it can be the global files of FS itself.
 

arno

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#6
I'm not sure. I think there is an algorithm for it, since the results in FS are consistent, but I can't remember that I ever saw that described.
 
#7
Maybe this will help http://www.fsdeveloper.com/forum/re...g-and-visual-reference.81/download?version=81.
Look in "FSX Land Class Table by Holger Sandmann v3.xls"
My Steps:
1. Open tmfviewer.exe.
2. load worldlc.bgl go to the location you want (Menue Jump/Lat Long..).
3. move cusor around and you can read at the Buttonline by "Value" the Landclass Value.
4. open "FSX Land Class Table by Holger Sandmann v3.xls" look at Column "A" to the line with the Value of you Landclass Value and in Column "C" you can read the Texture prefix.
5. go to your MainFSXfolder ...\Scenery\World\Texture and search for your Texture prefix and you found your Textures.
I hope This help
Wolfgang
 
Last edited:
#9
Maybe this will help http://www.fsdeveloper.com/forum/re...g-and-visual-reference.81/download?version=81.
Look in "FSX Land Class Table by Holger Sandmann v3.xls"
My Steps:
1. Open tmfviewer.exe.
2. load worldlc.bgl go to the location you want (Menue Jump/Lat Long..).
3. move cusor around and you can read at the Buttonline by "Value" the Landclass Value.
4. open "FSX Land Class Table by Holger Sandmann v3.xls" look at Column "A" to the line with the Value of you Landclass Value and in Column "C" you can read the Texture prefix.
5. go to your MainFSXfolder ...\Scenery\World\Texture and search for your Texture prefix and you found your Textures.
I hope This help
Wolfgang
That's exactly what I was looking for! Thank you!
 
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