Ronald
Resource contributor
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Hi,It doesn't really matter what it looks like in MCX, as it is just a tool. What does it look like in the sim? (and, what sim are you using?)



Hay there,Hello...
The only way, if I understand you correctly... you will need to have the lettering and the "gray" areas separated into 2 different layers... within your Photo Editor (such as PS or GIMP). This will give you the ability to control the Darkness (or brightness) on both of the areas - separately. There are plenty of tutorials already out there that you can search for on YouTube (on layering and controlling the brightness on the layers).

Hay there,
Thank you for the reply. I am ok with layering in PS to control the darkness etc. It seems that when ever I add the LM texture on MCX it seems to lighten it again. For example I set rhe back to black and when it is imported it changes it to gray. I suspect. . . .might be very wrong that this is a MCX setting that is effecting it.
Thank you again


Implies that MCX is refusing to overwrite the original gray texture.I have set the background to black in PS, but in MCX it always shows this gray background when the night texture is applied.
