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MSFS20 How to make objects solid/collideable in airport scenery

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unitedkingdom
Hi all,

Sorry if this is a newb question, I've just started building my first sceneries, a couple of seaplane bases in Scotland. Gotten along alright so far, what I'm wondering is if there's any way to make the piers into solid objects so that the plane bounces into them, instead of sliding through them?
Either by making the pier object itself solid, or by placing some kind of invisible solid thing inside the pier?
I'm just using the standard MSFS SDK developer tool in game.

Many thanks!
 
Are these piers from a library or something that you created? If you created the model in something like Blender, you would be able to use a collision shape or mesh to do that (use shape over mesh when possible).
If it's a library and they don't come with colliders, a work-around would be to make a collision box from mesh in Blender and assign an invisible material to it with the collision option checked.

You would create your own library then and place it aligned with the pier.
 
Are these piers from a library or something that you created? If you created the model in something like Blender, you would be able to use a collision shape or mesh to do that (use shape over mesh when possible).
If it's a library and they don't come with colliders, a work-around would be to make a collision box from mesh in Blender and assign an invisible material to it with the collision option checked.

You would create your own library then and place it aligned with the pier.
Yes it was piers from the FS Base library. Had a look through all the resources currently on the sim and couldn't seem to find anything suitable.

Thanks for the suggestion, I've got Blender downloading now so I'll see how I get on with that!
 
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