• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

msfs2020 airport

  1. S

    MSFS20 How to make objects solid/collideable in airport scenery

    Hi all, Sorry if this is a newb question, I've just started building my first sceneries, a couple of seaplane bases in Scotland. Gotten along alright so far, what I'm wondering is if there's any way to make the piers into solid objects so that the plane bounces into them, instead of sliding...
  2. C

    Create impenetrable buildings (that you cannot see their interior) in msfs2020 with blender

    For a long time I have seen that some models of houses, cars and buildings of ASOBO are impenetrable, that is, you cannot enter to look with te camera dron inside them. Does anyone know how this condition is achieved using blender with the plugin for MSFS2020, it would be great if no one could...
  3. K

    Light showing through Blender models

    Hello, Still very new to this and I have been having trouble with light going through my custom Blender models. I have attached screenshots for reference. Also, I will quickly outline how I apply textures before I export. I presume I am doing this bit wrong: 1. After model is done I click new...
  4. GOFS_ZA

    MSFS20 SDK/Dev mode, replace airport results in error/crash

    I'm trying to create an airport in DEV mode, however keep getting this error when trying to create / replace an airport. anyone found a way around this error?
  5. AlexR

    MSFS20 Looking for Designer/developer for MSFS2020 Airport

    Hello Guys, I'm looking to hire some to help me develop an airport for FS2020. This would be a great opportunity for someone willing to use their skills to make some extra money! Please, if interested, I leave below the link to the job post on Upwork. You can apply through there, and I'm happy...
  6. Carmelo

    SDK Blender object not shown in MSFS!

    Set up done 1. Created a static aircraft in blender and converted it with MSFSToolkit 2. Dropped the (.xml, .bin, .gltf) files of the aircraft into the aircraft folder created under PackageSources->modelLib-> 3. Dropped the textures (JPG's and PNG's) into the texture folder created under...
  7. B

    Work Around Needed for ICAO Code Check Killing Resurrected After Successful Creation

    I'm into FSE which has a very obsolete airport list (based on FS9 I think). Thus, many airports in it are now defunct and do not exist in MSFS, so I have resurrected a number of them with the MSFS SDK. And they work for a while, showing up on the World Map and functioning in-game. But after a...
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