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How to otimize the textures in Blender to MSFS2020

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44
Country
brazil
Hello Guys,
I´m trying to otimize textures exported from Blender.
But the result in the MSFS2020 is not so good.
I tried to modify the UV parâmetres in Blender and export to game, unfortunatelly the result is the same.
Here attached the texture in MSFS2020 and the parametres the I changed in Blender.
At left medium zoom camera (10 m) at right high zoom (1 m) desired at a hundreds meters in the scenery and the third print is the config that I tried.
Any help is wellcome.
Cheers.
 

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  • zoom medium.jpg
    zoom medium.jpg
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  • zoom hight.jpg
    zoom hight.jpg
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  • Tiles config.jpg
    Tiles config.jpg
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