Hello,
I managed to work with my favorite 3d soft, C4D, to make objects.
I export them as Collada file and then convert them in .mdl with the last beta version of ModelConverterX
I then create a library with the last beta version of LibraryCreator, and put the mdl in it and of course, I save and control that there are no error message.
Everything is working in P3Dv2 version with all path OK.
Then I add my library in ADE and add the object in the project i'm working on.
Problem : I have 0mx0m invisible object, impossible to scale it of course.
Where did I go wrong ?
I managed to work with my favorite 3d soft, C4D, to make objects.
I export them as Collada file and then convert them in .mdl with the last beta version of ModelConverterX
I then create a library with the last beta version of LibraryCreator, and put the mdl in it and of course, I save and control that there are no error message.
Everything is working in P3Dv2 version with all path OK.
Then I add my library in ADE and add the object in the project i'm working on.
Problem : I have 0mx0m invisible object, impossible to scale it of course.
Where did I go wrong ?

