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Hi Everyone,
I'm trying to get my P3D scenery working in MSFS, but having used Sketchup almost exclusively for modelling I'm a bit lost in the world of Blender.
The import from sketchup via .obj into Blender seems to work ok. However i do notice that the inside of my building is textured as well. Something i had to avoid in Sketchup.
Is this the way texturing works in blender or how can i remove these inside textures?
Thanks in advance!
Johan
I'm trying to get my P3D scenery working in MSFS, but having used Sketchup almost exclusively for modelling I'm a bit lost in the world of Blender.
The import from sketchup via .obj into Blender seems to work ok. However i do notice that the inside of my building is textured as well. Something i had to avoid in Sketchup.
Is this the way texturing works in blender or how can i remove these inside textures?
Thanks in advance!
Johan