I started working on my interior more recently. It was originally part of my main file that included everything, so I could fit it together in one piece. It made sense to me at the time to keep everything together. Then, a few weeks ago, I detached the interior and sent it to a separate master file to work on the animations with. I started on those animations a bit last night and here's what happened.
I exported the 'exterior' file with the interior still displayed.
I exported the 'interior' file.
Loaded the game. Ran the build. The old interior shows up with both the external and internal views.
I played with the XML a bit to turn off the true/false display settings and had no success. I changed them back to all true (default).
I reuploaded the exterior without the interior. Ran a new build. No change.
I manually copied all of the package sources to the packages and ran another build.
The new interior now shows up and I receive an error saying it cannot display the exterior.
I still need to plug in the new animations for the interior, so that information is obsolete at the moment. The only thing I previously tested was the cockpit handle and opening, and that was successful before separating the files.
I tried re-combining the modified interior without the animations to the exterior file and re-exporting it again as an exterior file. Same 'exterior cannot load' message on the dev console. Interior only shows up.
Any thoughts from the experts out there? Should I be using 2 separate build files (one interior master, one exterior master file?) Or should I be building everything, including animation for outside and in, in one single master file and only export the interior pieces into the interior.gltf?
I exported the 'exterior' file with the interior still displayed.
I exported the 'interior' file.
Loaded the game. Ran the build. The old interior shows up with both the external and internal views.
I played with the XML a bit to turn off the true/false display settings and had no success. I changed them back to all true (default).
I reuploaded the exterior without the interior. Ran a new build. No change.
I manually copied all of the package sources to the packages and ran another build.
The new interior now shows up and I receive an error saying it cannot display the exterior.
I still need to plug in the new animations for the interior, so that information is obsolete at the moment. The only thing I previously tested was the cockpit handle and opening, and that was successful before separating the files.
I tried re-combining the modified interior without the animations to the exterior file and re-exporting it again as an exterior file. Same 'exterior cannot load' message on the dev console. Interior only shows up.
Any thoughts from the experts out there? Should I be using 2 separate build files (one interior master, one exterior master file?) Or should I be building everything, including animation for outside and in, in one single master file and only export the interior pieces into the interior.gltf?

