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No - sorryI wish to change the terrain altitude in a small area near my new airport which I created using ADE. I see that terraforming can be used in Devmode BUT can it be used/duplicated in ADE and if so is there documentation on how to use it?
Thanks






My project has at least 50 'models' all needing placement to match the real world.Why don't you just make a new project altogether and place it?
I agree with that however my project was originally created using ADE as I was completely familiar with it having used it a lot for creating FSX airports.I have alwys found that once "converted" to the MSFS SDK or dev mode scenery system, a project is best left there and not modified again in ADE. Hopefully that will change in time and we will be able to switch back and forth - I still prefer ADE for new projects.

It's in the SDK documentation, under Asset Groups. A bit fiddly, but works..... can't find a method to 'build' a new model into the model library.
