Walter Almaraz
Resource contributor
- Messages
- 50
- Country
-
Hello,
I'd been working on a LUA script for Runway and Taxilights. This is the script:
!lua
local visibility = varget("O:Weather.AmbientVisibility", "Meters")
if visibility < 8001 then
varset("T
iffuseTexture","String","lights_lm.dds")
varset("T:EmissiveTexture","String","lights_lm.dds")
else
varset("T
iffuseTexture","String","lights.dds")
varset("T:EmissiveTexture","String","lights_lm.dds")
end
I have this simple script that basically works when visibility is less than 8001 meters.
When I use default or less complex aircraft looks like these:
No problem with default aircraft, but when I choose PMDG or even the Aerosoft Airbus this situation happens:
Someone encountered this issue? How can I solve it? or should I choose another option for my lights? Thanks in advance
Regards,
Walter Almaraz
I'd been working on a LUA script for Runway and Taxilights. This is the script:
!lua
local visibility = varget("O:Weather.AmbientVisibility", "Meters")
if visibility < 8001 then
varset("T
varset("T:EmissiveTexture","String","lights_lm.dds")
else
varset("T
varset("T:EmissiveTexture","String","lights_lm.dds")
end
I have this simple script that basically works when visibility is less than 8001 meters.
When I use default or less complex aircraft looks like these:


No problem with default aircraft, but when I choose PMDG or even the Aerosoft Airbus this situation happens:


Someone encountered this issue? How can I solve it? or should I choose another option for my lights? Thanks in advance
Regards,
Walter Almaraz