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FSXA Jodel DR-1050

"Spline" version:

previewexteriorjodeldr1.jpg
 
Mounting the engine cowlings on the fuselage.

previewexteriorjodeldr1.jpg


I gave up the creation of the fuselage with the help of "Spline", and headed with the "Loft".

Good Sunday;)
 
Pretty nice! But it seems like it has a huge amount of polys compared to the rest of the plane.
 
That's beginning to shape up nicely, pun intended! ;)

Thank, it's was very difficult to have a smoothy form of the cowl. A try 6 times !

Pretty nice! But it seems like it has a huge amount of polys compared to the rest of the plane.

Yes the fuselage is a old version. Now you can see some pictures of the new fuselage modeling, using the "Loft" fonction on Gmax.

Click on pictures to enlarge !

"Performance indicator render mode" on MCX. Next step, the wing !


Somes statistics with the DrawCallMonitor.


Vertex, and normal render ;)


In Gmax:


In FSX:


Bonus, in FS9. Careful, just a little test and share with you. The aircraft is only for FSX



Lots of thanks Arno, your tools is very great for me. ;)

Good week for all. See you soon for other update.
 
Last edited:
When I wake up early this morning, I wanted to move, and delete many vertex on the fuselage of the Jodel. Review the couples of rear of the fuselage. Forms were not equated with the real model. Then start for the part inside the fuselage.

previewexteriorjodeldr1.jpg


previewexteriorjodeldr1.jpg


Then after reviewing the fuselage, engine cowling modification to reduce the opening. Also my mesh is rather homogeneous throughout;)

previewexteriorjodeldr1.jpg
 
I try to create inner fuselage and the prototype of the canopy:

previewexteriorjodeldr1.jpg


previewexteriorjodeldr1.jpg


I hope it's a pleasure for your eyes ;)
 
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